	BMW E30 M3 '91
  version 1.1 - Mrjappie241

3D Model Source : Forza Motorsport 4
 Converted from SA mod by: SGdesign

---------- installation ----------

-replace the Futo files in vehivles.rpf in the Patchday3 folder
 Openiv : update\x64\dlcpacks\patchday3ng\dlc.rpf\x64\levels\gta5\vehicles.rpf 

---------- handling.meta ----------

-replace the FUTO handling in the handling.meta
 Openiv : update\update.rpf\common\data

<Item type="CHandlingData">
      <handlingName>FUTO</handlingName>
      <fMass value="1360.000000" />
      <fInitialDragCoeff value="3.780000" />
      <fPercentSubmerged value="85.000000" />
      <vecCentreOfMassOffset x="0.000000" y="0.200000" z="-0.003000" />
      <vecInertiaMultiplier x="1.200000" y="1.200000" z="1.600000" />
      <fDriveBiasFront value="0.000000" />
      <nInitialDriveGears value="5" />
      <fInitialDriveForce value="0.270000" />
      <fDriveInertia value="1.000000" />
      <fClutchChangeRateScaleUpShift value="1.850000" />
      <fClutchChangeRateScaleDownShift value="1.680000" />
      <fInitialDriveMaxFlatVel value="211.000000" />
      <fBrakeForce value="1.850000" />
      <fBrakeBiasFront value="0.590000" />
      <fHandBrakeForce value="1.200000" />
      <fSteeringLock value="50.000000" />
      <fTractionCurveMax value="2.340000" />
      <fTractionCurveMin value="2.080000" />
      <fTractionCurveLateral value="30.500000" />
      <fTractionSpringDeltaMax value="0.150000" />
      <fLowSpeedTractionLossMult value="1.000000" />
      <fCamberStiffnesss value="0.000000" />
      <fTractionBiasFront value="0.500000" />
      <fTractionLossMult value="1.000000" />
      <fSuspensionForce value="2.000000" />
      <fSuspensionCompDamp value="1.800000" />
      <fSuspensionReboundDamp value="2.800000" />
      <fSuspensionUpperLimit value="0.100000" />
      <fSuspensionLowerLimit value="-0.100000" />
      <fSuspensionRaise value="0.019000" />
      <fSuspensionBiasFront value="0.500000" />
      <fAntiRollBarForce value="0.500000" />
      <fAntiRollBarBiasFront value="0.470000" />
      <fRollCentreHeightFront value="0.200000" />
      <fRollCentreHeightRear value="0.250000" />
      <fCollisionDamageMult value="1.000000" />
      <fWeaponDamageMult value="1.000000" />
      <fDeformationDamageMult value="0.800000" />
      <fEngineDamageMult value="1.000000" />
      <fPetrolTankVolume value="65.000000" />
      <fOilVolume value="5.000000" />
      <fSeatOffsetDistX value="0.000000" />
      <fSeatOffsetDistY value="0.000000" />
      <fSeatOffsetDistZ value="0.100000" />
      <nMonetaryValue value="100000" />
      <strModelFlags>440010</strModelFlags>
      <strHandlingFlags>1</strHandlingFlags>
      <strDamageFlags>0</strDamageFlags>
      <AIHandling>SPORTS_CAR</AIHandling>
      <SubHandlingData>
        <Item type="CCarHandlingData">
          <fBackEndPopUpCarImpulseMult value="0.100000" />
          <fBackEndPopUpBuildingImpulseMult value="0.030000" />
          <fBackEndPopUpMaxDeltaSpeed value="0.600000" />
        </Item>
        <Item type="NULL" />
        <Item type="NULL" />
      </SubHandlingData>
    </Item>


---------- vehicles.meta ----------

-replace the FUTO vehicles in the vehicles.meta
 Openiv : update\update.rpf\common\data\levels\gta5

<Item>
      <modelName>futo</modelName>
      <txdName>futo</txdName>
      <handlingId>FUTO</handlingId>
      <gameName>FUTO</gameName>
      <vehicleMakeName>KARIN</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash />
      <layout>LAYOUT_STANDARD</layout>
      <coverBoundOffsets>FUTO_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.080000" z="-0.020000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.080000" z="-0.020000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.035000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.235000" z="0.550000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.155000" z="0.395000" />
      <PovCameraOffset x="0.000000" y="-0.300000" z="0.605000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.200500" />
      <wheelScaleRear value="0.200500" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        10.000000	
        25.000000	
        60.000000	
        120.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.791" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="30" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="10" />
      <flags>FLAG_CAN_HAVE_NEONS FLAG_EXTRAS_STRONG FLAG_AVERAGE_CAR FLAG_EXTRAS_ALL</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <dashboardType>VDT_GENTAXI</dashboardType>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
      <vehicleClass>VC_SPORT</vehicleClass>
      <wheelType>VWT_TUNER</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_FUTO_FRONT_LEFT</Item>
        <Item>STD_FUTO_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>


---------- Car Colors ----------

-add the FUTO data in the carvariations.meta in de mpchristmas2 dlc folder
 Openiv : update\x64\dlcpacks\mpchristmas2\dlc.rpf\common\data

<Item>
      <modelName>futo</modelName>
      <colors>
        <Item>
          <indices>
            <Item value="111" />
            <Item value="120" />
            <Item value="147" />
            <Item value="156" />
          </indices>
          <liveries/>
        </Item>
        <Item>
          <indices>
            <Item value="29" />
            <Item value="120" />
            <Item value="28" />
            <Item value="156" />
          </indices>
          <liveries/>
        </Item>
        <Item>
          <indices>
            <Item value="28" />
            <Item value="120" />
            <Item value="147" />
            <Item value="156" />
          </indices>
          <liveries/>
        </Item>
        <Item>
          <indices>
            <Item value="30" />
            <Item value="120" />
            <Item value="147" />
            <Item value="156" />
          </indices>
          <liveries/>
        </Item>
		<Item>
          <indices>
            <Item value="1" />
            <Item value="120" />
            <Item value="2" />
            <Item value="156" />
          </indices>
          <liveries/>
        </Item>
        <Item>
          <indices>
            <Item value="6" />
            <Item value="120" />
            <Item value="112" />
            <Item value="156" />
          </indices>
          <liveries/>
        </Item>
        <Item>
          <indices>
            <Item value="5" />
            <Item value="120" />
            <Item value="112" />
            <Item value="156" />
          </indices>
          <liveries/>
        </Item>
      </colors>
      <kits>
        <Item>2_futo_modkit</Item>
      </kits>
      <windowsWithExposedEdges />
      <plateProbabilities>
        <Probabilities>
          <Item>
            <Name>standard white</Name>
            <Value value="70" />
          </Item>
          <Item>
            <Name>white plate 2</Name>
            <Value value="30" />
          </Item>
        </Probabilities>
      </plateProbabilities>
      <lightSettings value="2" />
      <sirenSettings value="0" />
    </Item>



installation finished, enjoy !

This mod is provided free to use and its not allowed to sell this mod, any parts of it, or use any parts of it for any other purpose!
You are allowed to share this mod for free download on other websites as long as you include given credits.

